Telemetry Review
Review FPS, memory, battery, lifecycle, and custom telemetry in the local host player alongside logs, screenshots, touches, annotations, and artifacts.
Telemetry turns runtime behavior into time-series evidence instead of isolated events. The local player aligns each channel with the session timeline so a reviewer can connect performance changes with screens, logs, touches, and app state.
Telemetry sources
Depending on SDK configuration, a session can contain:
- FPS and frame timing;
- memory usage;
- battery level;
- app lifecycle state;
- custom counters, gauges, and state channels.
The host stores samples with timestamps and preserves their channel metadata for later review.
Review a range
Use a timeline range when you need statistics over one interaction and the full timeline when trend shape matters. Typical questions include:
- Did memory climb throughout the flow or spike once?
- Did FPS fall before or after navigation?
- Did battery or lifecycle state change near the issue?
- Which custom channel changed near a screenshot, gesture, or log cluster?
Add an annotation to preserve the conclusion or extract the relevant range into a focused session.
Quality trends
The player’s global Trends area groups longer-lived quality signals by app. It shows the current measurement, reference, delta, decision, and stored history. Rebuild one app’s trends after changing workspace rules when you need stored measurements re-evaluated without rerunning the app.
Related CLI commands
Use ansight session metrics <session-id> --json for raw samples and ansight session telemetry analyze <session-id> --json for bounded FPS-drop and
memory-spike findings. See CLI Commands.